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Jimbo-Limbo

62 Movie Reviews

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I recognise this from a certain Animation Battle! Will you be scheming some ideas for May's Poorly Timed Time Machine? :)

Butzbo responds:

Yeah, 'Bad Magic' was a fun one!
I'll be looking for a good weekend for the current battle, the theme is great for a micro-short :D

Mate, this is that scary step going from tween animation to proper frame by frame - with glorious backgrounds, music and having the animation do the work instead of the dialogue. Well done mate, it's a huge step!

Next - G Crew Session 2 no doubt. I want to seee a sequel with the green guy in it.

Cracking. Excellent to see the series is still being kept alive and at top quality. Brilliant work.

Mate, it's good to see an original idea and your animation style develop, good stuff.

Was that Sonic's original friend "Blails" among his circle of friends?

Beautiful.

It takes skill to make such an enjoyable loopable animation. Excellent choice of music that fits perfectly to the 'toon.

Hmm...

Overall this collab was animated beautifully. That's something to be proud of I think, as most video game related parodies just seem to have no quality control. It's great to see such commitment to the overall quality of the movie and is deffo something to be proud about.

However, although all the animation was there, I just couldn't find the content within it. As amazing as most of the sketches looked, they seemed to finish as I was still expecting some sort of punchline or finishing gag. I'm not sure to blame bad writing or myself for not understanding most of the sketches.

Although only few, some of the sketches seemed to tie in together, for instance the hospital scene with pass casualties from previous sketches, but each sketch seemed to have a very different approach to humour. In theory this is a great idea to appeal to a wider audience, however it horrifically breaks up the pacing I found. Some of the sketches bought a smile to my face, to then be interrupted by some sort of obscure anime / furry / Sonic the Hedgehog parody (is he even Nintendo?). The longest sketch, the arguement within the Lylat team, especially dragged on. It was funny at first, if not overdone (Falco bitching, Slippy being annoying, etc. Seen it all before... in the Soopah Nintendo parody too if I'm not mistaken?) It didn't really end with a punchline, just awkwardness, again, which just broke the pacing of the animation I found.

It was refreshing to see such a high level of animation, but I think having a collab about "Nintendo" is FAR too broad as a theme for a collab. Fair enough to use Nintendo Characters, but I think more direction is needed for each sketch other than to say "animate something about Nintendo well". Each sketch in this collab could have happily been released as an individual animation as they made very little, if not, no effort at all to link together. I think the most successful part of the animaton was when the Lylat team came across the creepy moon from the Zelda sketch, as this was one of the few parts that made this animation feel like a collab, which is what this is supposed to be... right?

Jesus, the quality?

Something I was not able to get over throughout the entire animation was the quality of it. Pixellated lines and blurry text/images? It looks like something exported from Windows Movie Maker and put onto YouTube... yet the YouTube link you put in your description is better quality? Seriously, you should consider fixing that asap as it seriously distracts from the effort you've put into this animation.

As for the animation itself, it's presented well, the characters look authentically funny. You capture this impatient, irate alpha male brilliantly. The biggest problem however is the length of this animation! It drags on!

I'm sorry to use it as an example, but you say yourself it was used as inspiration. The reason Powerthirst was so successful was because it was short, sweet and to the point. The length made it easy to remember which is why people quoted it often (and still do). In this toon however, the joke gets old fast. If the scenes continued to get shorter maybe, to not overstay their welcome, and the voice continued to get MORE INSANE and MORE OVER THE TOP, I seriously think that would have saved this. However, the voice sticks with one tone and seems to get less enthusiastic by the end which kind of kills it.

Also, come on, let's be fair for a second. You say the script is not connected to Powerthirst, but then animate it so it looks and sounds exactly the same as Powerthirst? Don't shoot yourself in the foot.

It was fun though, nice one, but please, fix the quality for NG!

Chag responds:

Well that was the point really, saw the script and thought, "Hey this would be awesome in a powerthirst esque style" so no I stand by when I say the original has no connection. But it was coincidentally similar, which is what inspired me to make it.

Again, I tried for a couple of weeks to get the movie out in a way that looked nice but was still under the file limit... It drove me insane and eventually caved, so I really wish there was something I could do about it. If I knew this problem was going to happen, I probably wouldn't have looped it through AfterEffects to begin with.

Other than that, great feedback and criticism. Appreciated =]

Hahaha!

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